Whitney Quesenbery
"Stories connect us"
By day, I'm a user experience researcher. I've worked with the National Cancer Institute, IEEE, the Open University, and a collection of software companies, helping them make their sites and apps easier to use.
For the past 11 years, I've also been an advocate for better usability and accessibility in elections. I've tested ballots, trained election officials, worked with Design for Democracy, and served on two federal advisory committees - one for the EAC on voting systems, and one for the US Access Board refreshing the "Section 508" accessibility guidelines. I've worked on projects like "Better Ballots" and contributed to improving ballots and election law in several states. Right now, I'm working with the Accessible Voting Technologies Initiative, exploring innovative ideas for accessible elections.
I'm also the author of 2 and a half books. The first, Storytelling in UX, challenges all of us to use stories to help us imagine - to understand our audience, and envision ways to make things work better. The second, Global UX, is based on interviews with 65+ practitioners around the world and tackled the question: what does it mean to be global. The half is a current project on universal design for the web, with Sarah Horton.
For the past 11 years, I've also been an advocate for better usability and accessibility in elections. I've tested ballots, trained election officials, worked with Design for Democracy, and served on two federal advisory committees - one for the EAC on voting systems, and one for the US Access Board refreshing the "Section 508" accessibility guidelines. I've worked on projects like "Better Ballots" and contributed to improving ballots and election law in several states. Right now, I'm working with the Accessible Voting Technologies Initiative, exploring innovative ideas for accessible elections.
I'm also the author of 2 and a half books. The first, Storytelling in UX, challenges all of us to use stories to help us imagine - to understand our audience, and envision ways to make things work better. The second, Global UX, is based on interviews with 65+ practitioners around the world and tackled the question: what does it mean to be global. The half is a current project on universal design for the web, with Sarah Horton.
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The Universal Polling Place
Polling places are "found spaces" re-used for voting. This makes it difficult to provide similar access everywhere. This concept suggests a longer-term project to research and prototype an ideal universal polling place
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March 12, 2012, 04:26PM
100 views
0 comments
9 applause |
Personal voter guidance system
Voting starts long before the official election days - we get motivated to vote by issues, candidates, or things we hear in our community. Can we start to build our ballot choices even before the ballot is created.
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March 06, 2012, 08:09PM
188 views
3 comments
2 applause |
Mark anywhere
Make it easy for voters to mark their ballot anywhere, then bring them to the polling place to cast them. Why not make it easy to get a copy of the ballot and mark it anywhere (in any method), then come to the polling place to cast the ballot
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March 06, 2012, 04:56AM
894 views
28 comments
25 applause |
My Testimonials
February 06, 2012, 12:25AM
Vincent Cheng's reply to Elizabeth Dunbar's comment
March 29, 2012, 01:12AM
Whitney Quesenbery's reply to Elizabeth Dunbar's comment
April 03, 2012, 08:56PM

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